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Survival Video Game

Pre-Production of Year Long Game

Dates: February - May, 2019

Studio: Burnt Onion Studio, Entertainment Technology Center

General Features

Single Player

Genre: Strategy, Simulation, Resource-Management

Platform: PC, Steam

3D Graphics

Concept Story

In 2119, earth became uninhabitable, due to lack of resources to support human life form. In bound for extinction, the last human population escaped to a planet named Galilei-9e that may be terraformed to sustain the remaining colony.

Once the exodus mothership descended through the atmosphere of Galilei-9e, the entire vehicle ignited, due to high energetic pressure in the atmosphere. The mothership tore apart piece by piece, landing distant from one another. You and your 3 crew members survived in one of the compartments that was linked to the exodus mothership.


The Exodus is a resource-gathering survival game. The player will emerge as one of the remaining survivors of the crash. As the appointed leader, the priority is to sustain and accommodate to your crew members’ needs until you reach your final destination. Your final destination is where you will regroup with survivors and the remains of the exodus mothership.

To travel across unknown terrains, the player will require a sturdy automotive mechanism and a beacon. You will explore and chart the unknown world, identify unknown resources, refine raw resources to consumable supplies, assign jobs to crew members, and much more.

Producer: Bryan Kim

Game Designer: Victoria Yom

Artist / Character Designer: Meng-Han Yeh

Artist: Yanyu Tong

Artist: Linyao Li

Technical Artist: Varun Mehra

Interaction Programmer: Xiangyu Sun

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