Survival Video Game
Pre-Production of Year Long Game
Dates: February - May, 2019
Studio: Burnt Onion Studio, Entertainment Technology Center
Genre: Strategy, Simulation, Resource-Management
Platform: PC, Steam
In 2119, earth became uninhabitable, due to lack of resources to support human life form. In bound for extinction, the last human population escaped to a planet named Galilei-9e that may be terraformed to sustain the remaining colony.
Once the exodus mothership descended through the atmosphere of Galilei-9e, the entire vehicle ignited, due to high energetic pressure in the atmosphere. The mothership tore apart piece by piece, landing distant from one another. You and your 3 crew members survived in one of the compartments that was linked to the exodus mothership.
The Exodus is a resource-gathering survival game. The player will emerge as one of the remaining survivors of the crash. As the appointed leader, the priority is to sustain and accommodate to your crew members’ needs until you reach your final destination. Your final destination is where you will regroup with survivors and the remains of the exodus mothership.
To travel across unknown terrains, the player will require a sturdy automotive mechanism and a beacon. You will explore and chart the unknown world, identify unknown resources, refine raw resources to consumable supplies, assign jobs to crew members, and much more.
Producer: Bryan Kim
Game Designer: Victoria Yom
Artist / Character Designer: Meng-Han Yeh
Artist: Yanyu Tong
Artist: Linyao Li
Technical Artist: Varun Mehra
Interaction Programmer: Xiangyu Sun